

After seeing enough death and tragedy, the immortal Fushi secludes himself on an island, defending himself from enemy Nokkers. However, instead of attacking Fushi in isolation, Nokkers begin targeting the settlements outside of his reach in hopes of luring him out. Soon, a group known as the Guardiansu2014led by Hisame, the descendant of the deceased warrior Hayaseu2014finds Fushi.nnInspired by how Fushi protected Janada Island from the Nokkers years ago, the Guardians have grown a considerable following and are recognized throughout the world. Initially reluctant, Fushi allows the Guardians to accompany him to the site of the Nokkers' recent attack. In their village, Fushi meets a few valuable allies, both new and old. But as the conflict with the Nokkers only leads to more loss, Fushi must find the inner strength to face his inevitable sorrow.

25 minutes
Fushi, having spent several decades alone on an island, learns that a village was attacked by the Nokkers.

25 minutes
Things do not go well when Tonari tries to remove the Nokker from Hisame's arm.

25 minutes
Kahaku, the sixth of Hayase's descendants, introduces himself to Fushi. Much time has passed, and the Guardians have expanded their influence.

25 minutes
Fushi must stay on the move in order to keep the Nokkers from attacking, so Prince Bon accompanies him out of the castle town.

25 minutes
Fushi, along with Kahaku, Bon and Bon's army, travel through several towns, spreading word of the Nokkers along the way.

25 minutes
Kahaku asks Fushi to marry him. He seems confident that they can overcome the complications of Fushi being a shape-shifting immortal, but Fushi isn’t. Cylira returns.

25 minutes
Fushi attempts to escape from his iron cell, while Bon and Todo await their trial in their own cells.

25 minutes
The Kingdom of Ularis, along with Fushi, Todo, Bon's family, and Baron Spring Roll, prepare for life without Bon.

25 minutes
As warned by Kahaku’s arm, the Nokkers attack the head church of the Church of Bennett, causing terrible devastation.

25 minutes
Fushi trains his senses in preparation for the Nokkers’ attack on Renril. He discovers a strange girl in a circus tent.

25 minutes
Having finished training on the derelict ship, Fushi travels to Renril, where the Nokkers are threatening to attack.

25 minutes
Fushi and his allies work to win over the trust of the people of Renril in preparation for the Nokkers’ attack.

25 minutes
The team works to prevent the Nokkers from making use of the waterways and sewers. Fushi works non-stop rebuilding all the homes, and the exhaustion begins to show.

25 minutes
The city of Renril bands together around Fushi in preparation for the Nokkers’ attack. The princess introduces him to her father, King Boldron of Sonia.

25 minutes
Fushi fends off the Nokkers miles away from Renril, but the Nokkers had already devised a more cunning plan.

25 minutes
The death of his three friends turns Fushi mad, and he begins defeating the Nokkers at a furious pace. But as it turns out, he may not be the only immortal.

25 minutes
Amidst the brutal battle against the Nokkers, Bon and Kahaku both share a desire to protect Fushi’s humanity. How they go about it, however, puts them at odds.

25 minutes
March begins her desperate search for Fushi, whose absence has led to the city being overrun by the Nokkers.

25 minutes
In the beginning, it was an orb. And Fushi was an orb once again. But though there was no certainty, there was hope.

25 minutes
With the Nokkers defeated, the people of Renril rejoice, and Fushi and his friends discuss their hopes for the future.